I chose to do an audiobook about a specific character in a video game that I play because I play this character a lot and know enough about him to make my own guide about him.
Recording My Audiobook was a long process because I had to make the recording as best I could with the equipment available to me. While recording I had to practice reciting my script so I wouldn't mess up too much because it had to seem like a professional audiobook that I could sell.
For the first half of the audiobook I recorded in the basement studio which had much better conditions as it had a separate mixing and live room. The Studio was also very well acoustically treated so I was able to make a professional audiobook. I also recorded some in another studio with slightly less quality but still well acoustically treated. This because The Studio was booked a lot.
After finishing recording Mixing and editing my audiobook didn't take as long. I had already prepared some stings which is some original music from the game and, I believe, helps emphasize the tone of the audiobook and game.
In the image below the tracks at the top were stings that I used.
I used original music from the game for the opening and ending and used voices of the character I talk about in between as very short intermissions.
Recording My Audiobook was a long process because I had to make the recording as best I could with the equipment available to me. While recording I had to practice reciting my script so I wouldn't mess up too much because it had to seem like a professional audiobook that I could sell.
For the first half of the audiobook I recorded in the basement studio which had much better conditions as it had a separate mixing and live room. The Studio was also very well acoustically treated so I was able to make a professional audiobook. I also recorded some in another studio with slightly less quality but still well acoustically treated. This because The Studio was booked a lot.
After finishing recording Mixing and editing my audiobook didn't take as long. I had already prepared some stings which is some original music from the game and, I believe, helps emphasize the tone of the audiobook and game.
In the image below the tracks at the top were stings that I used.
I used original music from the game for the opening and ending and used voices of the character I talk about in between as very short intermissions.
Below is the complete audiobook.
The third and fourth tracks are the main contents of the audiobook and are my speech. though the sound shows that has a very low frequency because the gain was not set properly during recording and I was not able to normalize it as the editing software did not allow me to do that.
The third and fourth tracks are the main contents of the audiobook and are my speech. though the sound shows that has a very low frequency because the gain was not set properly during recording and I was not able to normalize it as the editing software did not allow me to do that.
This is the art work for the audiobook.
The first is the main art for the entire audiobook and the other three are for separate parts of the audiobook.
The first is the main art for the entire audiobook and the other three are for separate parts of the audiobook.
- The second one is about Zed and his abilities so there is Zed and his abilities
- Third is about the main game so I show champions getting an objective of the game
- The fourth is about the build of Masteries, Runes and Summoner spells so I feature them so the audience understands what I'm talking about.